<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Reward | Twinkle</title><link>https://modelscope.github.io/twinkle-web/docs/components/reward/</link><atom:link href="https://modelscope.github.io/twinkle-web/docs/components/reward/index.xml" rel="self" type="application/rss+xml"/><description>Reward</description><generator>HugoBlox Kit (https://hugoblox.com)</generator><language>en-us</language><image><url>https://modelscope.github.io/twinkle-web/media/logo_hu_fedc6a0bfe689b18.png</url><title>Reward</title><link>https://modelscope.github.io/twinkle-web/docs/components/reward/</link></image><item><title>Reward</title><link>https://modelscope.github.io/twinkle-web/docs/components/reward/reward/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://modelscope.github.io/twinkle-web/docs/components/reward/reward/</guid><description>&lt;p&gt;Reward functions are components in RLHF training used to evaluate the quality of model outputs. They calculate reward scores based on model-generated trajectories to guide policy learning.&lt;/p&gt;
&lt;h2 id="basic-interface"&gt;Basic Interface&lt;/h2&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-python" data-lang="python"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;Reward&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="fm"&gt;__call__&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="bp"&gt;self&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;trajectories&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;List&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;Trajectory&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="n"&gt;ground_truths&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;List&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;Trajectory&lt;/span&gt;&lt;span class="p"&gt;]):&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="s2"&gt;&amp;#34;&amp;#34;&amp;#34;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="s2"&gt; Calculate reward values
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="s2"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="s2"&gt; Args:
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="s2"&gt; trajectories: List of model-generated trajectories
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="s2"&gt; ground_truths: List of ground truth trajectories
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="s2"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="s2"&gt; Returns:
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="s2"&gt; List of reward values
&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="s2"&gt; &amp;#34;&amp;#34;&amp;#34;&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;...&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;h2 id="mathreward"&gt;MathReward&lt;/h2&gt;
&lt;p&gt;The math reward function evaluates the correctness of answers to mathematical problems.&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-python" data-lang="python"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kn"&gt;from&lt;/span&gt; &lt;span class="nn"&gt;twinkle.reward&lt;/span&gt; &lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="n"&gt;MathReward&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;reward_fn&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;MathReward&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;rewards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;reward_fn&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;generated_trajectories&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ground_truth_trajectories&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;# rewards: List[float], 1.0 for correct, 0.0 for incorrect&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;h2 id="formatreward"&gt;FormatReward&lt;/h2&gt;
&lt;p&gt;The format reward function checks whether the output conforms to a specified format.&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-python" data-lang="python"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kn"&gt;from&lt;/span&gt; &lt;span class="nn"&gt;twinkle.reward&lt;/span&gt; &lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="n"&gt;FormatReward&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;reward_fn&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;FormatReward&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;rewards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;reward_fn&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;trajectories&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ground_truths&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;h2 id="custom-reward-functions"&gt;Custom Reward Functions&lt;/h2&gt;
&lt;p&gt;You can create custom rewards by inheriting from the Reward base class or using functions:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-python" data-lang="python"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kn"&gt;from&lt;/span&gt; &lt;span class="nn"&gt;twinkle.reward&lt;/span&gt; &lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="n"&gt;Reward&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kn"&gt;from&lt;/span&gt; &lt;span class="nn"&gt;twinkle.data_format&lt;/span&gt; &lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="n"&gt;Trajectory&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kn"&gt;from&lt;/span&gt; &lt;span class="nn"&gt;typing&lt;/span&gt; &lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="n"&gt;List&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="k"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;CustomReward&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;Reward&lt;/span&gt;&lt;span class="p"&gt;):&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="fm"&gt;__call__&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="bp"&gt;self&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;trajectories&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;List&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;Trajectory&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="n"&gt;ground_truths&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;List&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="n"&gt;Trajectory&lt;/span&gt;&lt;span class="p"&gt;]):&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;rewards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[]&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;traj&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;gt&lt;/span&gt; &lt;span class="ow"&gt;in&lt;/span&gt; &lt;span class="nb"&gt;zip&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;trajectories&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ground_truths&lt;/span&gt;&lt;span class="p"&gt;):&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;# Custom evaluation logic&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;score&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="bp"&gt;self&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;_evaluate&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;traj&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;gt&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;rewards&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;append&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;score&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="n"&gt;rewards&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="nf"&gt;_evaluate&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="bp"&gt;self&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;traj&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;gt&lt;/span&gt;&lt;span class="p"&gt;):&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;# Implement specific evaluation logic&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;...&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;Or using a function:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-python" data-lang="python"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="k"&gt;def&lt;/span&gt; &lt;span class="nf"&gt;my_reward&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;trajectories&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ground_truths&lt;/span&gt;&lt;span class="p"&gt;):&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mf"&gt;1.0&lt;/span&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="n"&gt;t&lt;/span&gt; &lt;span class="o"&gt;==&lt;/span&gt; &lt;span class="n"&gt;gt&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="mf"&gt;0.0&lt;/span&gt; &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;t&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;gt&lt;/span&gt; &lt;span class="ow"&gt;in&lt;/span&gt; &lt;span class="nb"&gt;zip&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;trajectories&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ground_truths&lt;/span&gt;&lt;span class="p"&gt;)]&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;# Use in training&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;rewards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;my_reward&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;generated&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ground_truths&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;h2 id="usage-scenarios"&gt;Usage Scenarios&lt;/h2&gt;
&lt;p&gt;Typical workflow of reward functions in RLHF training:&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-python" data-lang="python"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kn"&gt;from&lt;/span&gt; &lt;span class="nn"&gt;twinkle.sampler&lt;/span&gt; &lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="n"&gt;vLLMSampler&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kn"&gt;from&lt;/span&gt; &lt;span class="nn"&gt;twinkle.reward&lt;/span&gt; &lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="n"&gt;MathReward&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kn"&gt;from&lt;/span&gt; &lt;span class="nn"&gt;twinkle.advantage&lt;/span&gt; &lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="n"&gt;GRPOAdvantage&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;sampler&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;vLLMSampler&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;model_id&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="s1"&gt;&amp;#39;ms://Qwen/Qwen3.5-4B&amp;#39;&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;reward_fn&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;MathReward&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;advantage_fn&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;GRPOAdvantage&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="n"&gt;batch&lt;/span&gt; &lt;span class="ow"&gt;in&lt;/span&gt; &lt;span class="n"&gt;dataloader&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;# 1. Sample and generate multiple candidate answers&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;response&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;sampler&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;sample&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;batch&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;num_samples&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="mi"&gt;4&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;# 2. Evaluate quality using reward function&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;rewards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;reward_fn&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;response&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;trajectories&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;batch&lt;/span&gt;&lt;span class="o"&gt;.&lt;/span&gt;&lt;span class="n"&gt;ground_truths&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;# 3. Calculate advantages&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="n"&gt;advantages&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;advantage_fn&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;rewards&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;num_generations&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="mi"&gt;4&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="c1"&gt;# 4. Update policy using advantage values&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt; &lt;span class="o"&gt;...&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;
&lt;blockquote class="border-l-4 border-neutral-300 dark:border-neutral-600 pl-4 italic text-neutral-600 dark:text-neutral-400 my-6"&gt;
&lt;p&gt;The design of reward functions is crucial for RLHF effectiveness. A good reward function should accurately reflect the task objectives and provide clear learning signals.&lt;/p&gt;
&lt;/blockquote&gt;</description></item><item><title>GSM8K Reward</title><link>https://modelscope.github.io/twinkle-web/docs/components/reward/gsm8kreward/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://modelscope.github.io/twinkle-web/docs/components/reward/gsm8kreward/</guid><description>&lt;p&gt;Reward functions specifically designed for evaluating GSM8K math problem solutions.&lt;/p&gt;
&lt;h2 id="gsm8kaccuracyreward"&gt;GSM8KAccuracyReward&lt;/h2&gt;
&lt;p&gt;Evaluates the correctness of GSM8K answers by extracting boxed or hash-formatted (&lt;code&gt;####&lt;/code&gt;) answers and performing numeric/string comparison.&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-python" data-lang="python"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kn"&gt;from&lt;/span&gt; &lt;span class="nn"&gt;twinkle.reward&lt;/span&gt; &lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="n"&gt;GSM8KAccuracyReward&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;reward_fn&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;GSM8KAccuracyReward&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;rewards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;reward_fn&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;generated_trajectories&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ground_truth_trajectories&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;# rewards: List[float], 1.0 for correct, 0.0 for incorrect&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;The reward function:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Extracts the answer from &lt;code&gt;\boxed{...}&lt;/code&gt; or &lt;code&gt;#### ...&lt;/code&gt; format in the model&amp;rsquo;s completion&lt;/li&gt;
&lt;li&gt;Extracts the ground truth answer from the reference trajectory&lt;/li&gt;
&lt;li&gt;Performs numeric comparison (with tolerance) or exact string matching&lt;/li&gt;
&lt;/ol&gt;
&lt;h2 id="gsm8kformatreward"&gt;GSM8KFormatReward&lt;/h2&gt;
&lt;p&gt;Checks whether the model output contains a properly formatted answer section.&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-python" data-lang="python"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kn"&gt;from&lt;/span&gt; &lt;span class="nn"&gt;twinkle.reward&lt;/span&gt; &lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="n"&gt;GSM8KFormatReward&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;reward_fn&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;GSM8KFormatReward&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;rewards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;reward_fn&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;trajectories&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ground_truths&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;# rewards: List[float], 1.0 if format is valid, 0.0 otherwise&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;
&lt;blockquote class="border-l-4 border-neutral-300 dark:border-neutral-600 pl-4 italic text-neutral-600 dark:text-neutral-400 my-6"&gt;
&lt;p&gt;Use GSM8KAccuracyReward and GSM8KFormatReward together as a composite reward for GRPO training on math problem solving tasks.&lt;/p&gt;
&lt;/blockquote&gt;</description></item><item><title>MultiModal Reward</title><link>https://modelscope.github.io/twinkle-web/docs/components/reward/multimodalreward/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://modelscope.github.io/twinkle-web/docs/components/reward/multimodalreward/</guid><description>&lt;p&gt;Reward function for evaluating multimodal visual question answering (VQA) tasks.&lt;/p&gt;
&lt;h2 id="multimodalaccuracyreward"&gt;MultiModalAccuracyReward&lt;/h2&gt;
&lt;p&gt;Evaluates the correctness of multimodal VQA answers with a fallback to symbolic math verification.&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-python" data-lang="python"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kn"&gt;from&lt;/span&gt; &lt;span class="nn"&gt;twinkle.reward&lt;/span&gt; &lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="n"&gt;MultiModalAccuracyReward&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;reward_fn&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;MultiModalAccuracyReward&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;rewards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;reward_fn&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;generated_trajectories&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ground_truth_trajectories&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;# rewards: List[float], 1.0 for correct, 0.0 for incorrect&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;The reward function:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Extracts the model&amp;rsquo;s answer from the completion text&lt;/li&gt;
&lt;li&gt;Compares with ground truth using exact string matching&lt;/li&gt;
&lt;li&gt;Falls back to &lt;code&gt;math_verify&lt;/code&gt; for symbolic expression comparison when string matching fails&lt;/li&gt;
&lt;/ol&gt;
&lt;blockquote class="border-l-4 border-neutral-300 dark:border-neutral-600 pl-4 italic text-neutral-600 dark:text-neutral-400 my-6"&gt;
&lt;p&gt;Designed for visual reasoning tasks such as CLEVR, where answers may be numeric, boolean, or short text.&lt;/p&gt;
&lt;/blockquote&gt;</description></item><item><title>OlympiadBench Reward</title><link>https://modelscope.github.io/twinkle-web/docs/components/reward/olympiadbenchreward/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://modelscope.github.io/twinkle-web/docs/components/reward/olympiadbenchreward/</guid><description>&lt;p&gt;A family of reward functions for evaluating OlympiadBench math and physics competition problems.&lt;/p&gt;
&lt;h2 id="olympiadbenchaccuracyreward"&gt;OlympiadBenchAccuracyReward&lt;/h2&gt;
&lt;p&gt;Evaluates answer correctness with support for LaTeX normalization, numeric tolerance, and partial matching.&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-python" data-lang="python"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kn"&gt;from&lt;/span&gt; &lt;span class="nn"&gt;twinkle.reward&lt;/span&gt; &lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="n"&gt;OlympiadBenchAccuracyReward&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;reward_fn&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;OlympiadBenchAccuracyReward&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;rewards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;reward_fn&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;generated_trajectories&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ground_truth_trajectories&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;# rewards: List[float], 1.0 for correct, 0.0 for incorrect&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;The reward function:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Extracts boxed answers from &lt;code&gt;\boxed{...}&lt;/code&gt; with nested brace handling&lt;/li&gt;
&lt;li&gt;Normalizes both prediction and ground truth (LaTeX, units, fractions)&lt;/li&gt;
&lt;li&gt;Compares via normalized string matching or numeric comparison with tolerance&lt;/li&gt;
&lt;/ol&gt;
&lt;h2 id="olympiadbenchformatreward"&gt;OlympiadBenchFormatReward&lt;/h2&gt;
&lt;p&gt;Validates the structural format of model outputs.&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-python" data-lang="python"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kn"&gt;from&lt;/span&gt; &lt;span class="nn"&gt;twinkle.reward&lt;/span&gt; &lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="n"&gt;OlympiadBenchFormatReward&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;reward_fn&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;OlympiadBenchFormatReward&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;rewards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;reward_fn&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;trajectories&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ground_truths&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="c1"&gt;# rewards: List[float], scores based on format quality&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;Scoring criteria:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Presence of &lt;code&gt;\boxed{...}&lt;/code&gt; answer&lt;/li&gt;
&lt;li&gt;Answer positioning (should appear near the end)&lt;/li&gt;
&lt;li&gt;Answer uniqueness and consistency&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id="olympiadbenchqualityreward"&gt;OlympiadBenchQualityReward&lt;/h2&gt;
&lt;p&gt;A composite quality reward combining multiple aspects of response quality.&lt;/p&gt;
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-python" data-lang="python"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="kn"&gt;from&lt;/span&gt; &lt;span class="nn"&gt;twinkle.reward&lt;/span&gt; &lt;span class="kn"&gt;import&lt;/span&gt; &lt;span class="n"&gt;OlympiadBenchQualityReward&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;reward_fn&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;OlympiadBenchQualityReward&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;&lt;span class="n"&gt;rewards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="n"&gt;reward_fn&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="n"&gt;trajectories&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="n"&gt;ground_truths&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;p&gt;Quality dimensions:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Reasoning structure&lt;/strong&gt;: Detection of step-by-step reasoning patterns&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Length appropriateness&lt;/strong&gt;: Smooth penalty curve for responses that are too short or too long&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Content uniqueness&lt;/strong&gt;: Penalizes repetitive content within the response&lt;/li&gt;
&lt;/ul&gt;
&lt;blockquote class="border-l-4 border-neutral-300 dark:border-neutral-600 pl-4 italic text-neutral-600 dark:text-neutral-400 my-6"&gt;
&lt;p&gt;These rewards can be used individually or combined as a composite reward for GRPO training on olympiad-level math and physics problems.&lt;/p&gt;
&lt;/blockquote&gt;</description></item></channel></rss>