trinity.buffer.queue module

Implementation of async queue buffers.

trinity.buffer.queue.linear_decay_priority(item: List[Experience], decay: float = 0.1)[source]
class trinity.buffer.queue.QueueBuffer[source]

Bases: ABC

abstract async put(exps: List[Experience]) None[source]

Put a list of experiences into the queue.

abstract async get() List[Experience][source]

Get a list of experience from the queue.

abstract qsize() int[source]

Get the current size of the queue.

abstract async close() None[source]

Close the queue.

abstract stopped() bool[source]

Check if there is no more data to read.

classmethod get_queue(storage_config: StorageConfig, config: BufferConfig) QueueBuffer[source]

Get a queue instance based on the storage configuration.

class trinity.buffer.queue.AsyncQueue(capacity: int)[source]

Bases: Queue, QueueBuffer

__init__(capacity: int)[source]

Initialize the async queue with a specified capacity.

Parameters:

capacity (int) – The maximum number of items the queue can hold.

async close() None[source]

Close the queue.

stopped() bool[source]

Check if there is no more data to read.

class trinity.buffer.queue.AsyncPriorityQueue(capacity: int, reuse_cooldown_time: float | None = None, priority_fn: str = 'linear_decay', **kwargs)[source]

Bases: QueueBuffer

An asynchronous priority queue that manages a fixed-size buffer of experience items. Items are prioritized using a user-defined function and reinserted after a cooldown period.

capacity

Maximum number of items the queue can hold. This value is automatically adjusted to be at most twice the read batch size.

Type:

int

priority_groups

Maps priorities to deques of items with the same priority.

Type:

SortedDict

priority_fn

Function used to determine the priority of an item.

Type:

callable

reuse_cooldown_time

Delay before reusing an item (set to infinity to disable).

Type:

float

__init__(capacity: int, reuse_cooldown_time: float | None = None, priority_fn: str = 'linear_decay', **kwargs)[source]

Initialize the async priority queue.

Parameters:
  • capacity (int) – The maximum number of items the queue can store.

  • reuse_cooldown_time (float) – Time to wait before reusing an item. Set to None to disable reuse.

  • priority_fn (str) – Name of the function to use for determining item priority.

  • kwargs – Additional keyword arguments for the priority function.

async put(item: List[Experience]) None[source]

Put a list of experiences into the queue.

async get() List[Experience][source]

Retrieve the highest-priority item from the queue.

Returns:

The highest-priority item (list of experiences).

Return type:

List[Experience]

Notes

  • After retrieval, the item is optionally reinserted after a cooldown period.

qsize()[source]

Get the current size of the queue.

async close() None[source]

Close the queue.

stopped() bool[source]

Check if there is no more data to read.